Somewhere around the 3rd December 2014 the milestone of 500K downloads on Windows Phone was finally achieved! It's taken a number of years to get here and it feels like an eternity since we first tested the Windows Phone water with Cracker Jokes back in 2011 but we've done it and we're already working towards making … Continue reading Half a million downloads on Windows Phone… and counting!
Back in early January after what seemed like an eternity of code porting, Gimme Five was released for Windows Store. So after nearly a month since its release how's it doing? Well, the Windows Store Developer hub has some interesting stats... As you can see above there is barely a handful of downloads per day … Continue reading Gimme Five released on Windows Store
On 21st January 2013 we hit a nice little milestone of 100,000 total downloads on the Windows Phone platform. Our most recent game, titled 'I Love Logos' already accounts for 44% of our total downloads! We've also seen a significant increase in downloads for Gimme Five over the past few months and it's currently ranked in the top … Continue reading 100,000 Downloads!
OK, so Gimme Five has been out for just under a week now, and apart from me completely screwing up the ads and the download figures being pretty disappointing, there are a few positives... Firstly, the average rating is around 4.5/5 As I write this, Gimme Five has just passed the 1000 downloads mark and … Continue reading Gimme a week
I recently hit a minor milestone of 20,000 downloads on the Windows Phone Marketplace so felt it was time to reflect and take a look at the figures. As you can see from the graph below I have had varying success with the apps / games I have developed... My most successful game with almost … Continue reading 20,000 Windows Phone Downloads!